CA.SFU.FAS.UCC/Papers:2004-20

New Course Proposal - IAT 232-3 Prototyping and Human Factors

T. Calvert, School of Interactive Arts and Technology

February 15, 2004

Calendar Information

Course Number: IAT 232

Course Title: Prototyping and Human Factors

Credit Hours: 3 Vector: 0-3-0

Course Description

Prototyping plays a critical role in the design, development and assessment of the physical relationship between people and technology. This course examines the role and value of different prototyping techniques in assessing human factors and ergonomics as well as the functional and visual characteristics of new design concepts. Projects will introduce students to the concept of human factors and ergonomics and explore physical prototyping techniques ranging from paper prototyping to basic model building.

Prerequisite:

IAT 231.

Recommended: None.

Corequisite: None.

Special Instructions: None.

Course(s) to be dropped if this course is approved:

None.

Rationale for Introduction of this Course

This is a foundation course for the Interaction Design curriculum.

Will this be a required or elective course in the curriculum; probable enrolment when offered?

Required; enrolment estimated at 50 per year.

Scheduling and Registration Information

Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.

2005-1 and annually thereafter.

Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?

SIAT Faculty.

Are there any proposed student fees associated with this course other than tuition fees?

No.

Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.

No.

Resource Implications

Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.

Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.

New course materials will be required.

Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?

No.

Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.

No.

Course Outline

Course Objectives

In this course students will:

Course Description

This course examines the role of prototyping in the design, development and assessment of the physical relationship between people and technology for interactive products. Different prototyping methods can be used to test different aspects of a project throughout the design development process and students will learn to anlayse the elements of interaction and determine which issues can be dealt with most effectively using which prototyping techniques.

The course begins with a survey of the theory and development of prototyping skills and techniques that have evolved over the past 50 years in the field of design. Students will be introduced to a range of prototyping techniques ranging from paper prototyping to basic model building. The course will then examine in more depth the value of different prototyping techniques for assessing human factors and ergonomics as well as the functional and visual characteristics of new design concepts through a progressive series of weekly projects.

Lectures and readings complement the studio assignments by providing an historical, theoretical and critical understanding of the techniques explored.

Delivery Method: Studio Lab (SL)

Learning Activities:

Web Presentation - .5 hours

Offline Reading - 1 hour

Studio lab and Workshop Sessions - 3 hours

Assignments - 3 hours

Total Hours - 7.5 Hours

Evaluation:

Weekly Assignments 40%

Major Project 40%

Participation 20%

Text, Resources & Materials

Course Pak