New Course Proposal – IAT 301 Interactive Media Design
Monique Silverman, 13 January 2005
Course Number: IAT 301-3, (PMA,DME)
Course Title: Interactive Media Design
Credit Hours: 3
Vector:
Course Description:
Students learn physical interaction design and machine perception techniques useful in the design of audiovisual media display systems, physical installations, and mediated performance. Principles of physical interaction are explored through projects in interactive media. Readings, discussion and writing are conducted in critical issues in the historical development of interactive media including the poetics of site, space, time and technology.
Prerequisite: IAT-204-3 Encoding Media Practice
Recommended: None.
Corequisite: None.
Special Instructions: None.
Course(s) to be dropped if this course is approved: None
This course offers design and development of a major project that integrates the skills and concepts learned within a particular stream and prepare students for working in the real world context.
Will this be a required or elective course in the curriculum; probable enrolment when offered?
This will be one of a choice of several required courses for Upper Division NME; enrolment estimated at 60 per year.
Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.
2005-3, annually thereafter.
Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?
Newby, Dulic
Are there any proposed student fees associated with this course other than tuition fees?
No.
Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.
No.
Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.
Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.
This course does not utilize library resources.
Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?
This course uses pre-existing equipment available at SIAT.
Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.
This course utilizes computers, software and lab space already available at SIAT.
Weeks 1 – 4 Review and readings in current and emerging approaches to interactive media
Weeks 5 – 8 Physical interaction design theory and practice
Weeks 9 – 13 Interactive media design project
Activities/Assessibles:
Essay: current issues in interactive media design and practice, 3000 words
Physical interaction design prototyping exercises.
Final interactive media project
Courses Objectives:
In this course students will:
Analyze and evaluate strategies in historical and current interactive media.
Prototype physical interaction systems for interactive media.
Develop a complete interactive media system including design brief, prototype and finished project making use of physical interaction techniques explored in the course.
Course Description:
Students learn physical interaction design and machine perception techniques useful in the design of audiovisual media display systems, physical installations, and mediated performance. Principles of physical interaction are explored through projects in interactive media. Readings, discussion and writing are conducted in critical issues in the historical development of interactive media including the poetics of site, space, time and technology.
Delivery Method: Studio Lab (SL)
Studio Lab (SL). In this course delivery model, collaborative students engage in a lecture/seminar class in addition to a workshop each week .
Lecture Presentation: 2.0 hr.
Reading/Writing: 1 hrs.
Workshop: 2 hrs.
Assignments & Project: 3.0 hrs
Total Student Hours: 8.0 hrs
Evaluation:
Participation: 10%
Essay: 20%
Physical Interaction Prototype Exercises: 30%
Design project in Interactive Media: 40%
All projects will be assessed based on presentation, technical accomplishment, conceptual richness and documentation.
Computer lab, sensors, microphones, digital cameras, audio and video display
Media production software: Deck 3.5, Final Cut Pro, Premiere, Photoshop, After Effects, Illustrator, Maya
Interactive media software: MaxMSP/Jitter, Jsyn, Flash
Course Pack and Reserved Readings:
Physical Computing, Tom Igoe & Dan O’Sullivan
Composing Interactive Music – Ideas and Techniques Using Max, Todd Winkler
Platform Requirements: Macintosh
NOTE: these outlines are drafts and are subject to change. Official textbook list should be consulted.