New Course Proposal: IAT 301 Interactive Media Design

Revision B


Calendar Information


Course Number: IAT 301-3


Course Title: Interactive Media Design


Credit Hours: 3


Vector: 2:0:2 (lecture:tutorial:lab)


Course Description:

Covers physical interaction design and machine perception techniques useful in the design of audiovisual media display systems, physical installations, and mediated performance. Principles of physical interaction are explored through projects in interactive media. Readings, discussion and writing are conducted in critical issues in the historical development of interactive media including the poetics of site, space, time and technology.


Prerequisite: Completion of 48 credits including IAT 204. Students with credit for IART 313, 314 or 315 cannot take this course for further credit.


Recommended: None


Corequisite: None.


Special Instructions: None.


Course(s) to be dropped if this course is approved: None


Rationale for Introduction of this Course

This course offers design and development of a major project that integrates the skills and concepts learned within a particular stream and prepares students for employment.


Will this be a required or elective course in the curriculum; probable enrolment when offered?

This will be one of a choice of several required courses for Upper Division NME; enrolment estimated at 60 per year.


Scheduling and Registration Information


Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.

2005-3, annually thereafter.


Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?

Newby, Dulic


Are there any proposed student fees associated with this course other than tuition fees?

No.


Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.

No.


Resource Implications


Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.


Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.

This course does not require additional library resources.


Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?

This course uses existing equipment available at SIAT.


Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.

This course uses computers, software and lab space already available at SIAT.


Course Outline


Weeks 1 – 4 Review and readings in current and emerging approaches to interactive media

Weeks 5 – 8 Physical interaction design theory and practice

Weeks 9 – 13 Interactive media design project


Activities/Assessibles:



Courses Objectives:

In this course students will:



Delivery Method: Studio Lab (SL)


Studio Lab (SL). In this course delivery model, collaborative students engage in a lecture/seminar class in addition to a workshop each week .



Learning Activities and Evaluation

Lecture Presentation: 2.0 hr.

Reading/Writing: 1 hrs.

Workshop: 2 hrs.

Assignments & Project: 3.0 hrs

Total Student Hours: 8.0 hrs


Evaluation:


Participation: 10%

Essay: 20%

Physical Interaction Prototype Exercises: 30%

Design project in Interactive Media: 40%


All projects will be assessed based on presentation, technical accomplishment, conceptual richness and documentation.


Texts, Resources & Materials

Computer lab, sensors, microphones, digital cameras, audio and video display

Media production software: Deck 3.5, Final Cut Pro, Premiere, Photoshop, After Effects, Illustrator, Maya

Interactive media software: MaxMSP/Jitter, Jsyn, Flash


Course Pack and Reserved Readings:

Physical Computing, Tom Igoe & Dan O’Sullivan

Composing Interactive Music – Ideas and Techniques Using Max, Todd Winkler



Platform Requirements: Macintosh


NOTE: these outlines are drafts and are subject to change. Official textbook list should be consulted.