Course Number: IAT 332-3
Course Title: Design Evaluation
Credit Hours: 3 Vector 1.5:0:1.5 (lecture-tutorial-lab)
Course
Description
Examines
evaluation concepts and methods for interaction designers.
Analyzes the range of evaluation approaches including informal
evaluation, usability, field studies, heuristics, critique and
discursive evaluation. Students will explore techniques for feedback
including observation, interviews, expert reviews, use experience,
modeling, and critical analysis. Underlying concepts of evaluation
including scientific observation, ethnography, phenomenology, and
aesthetics will be discussed. Students will learn how to design and
implement appropriate evaluation studies for a range of ubiquitous
computing environments.
Prerequisite: Completion of 48 credits, including IAT 302
Recommended:
Corequisite: None.
Special Instructions: None.
Course(s) to be dropped if this course is approved:
None.
Will this be a required or elective course in the curriculum; probable enrolment when offered?
This is a core required course for the Interaction Design Stream. It is an elective for other streams. The expected registration would be 100 students per year.
Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.
First offering: 2006-1 and thereafter
Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?
SIAT Faculty
Are there any proposed student fees associated with this course other than tuition fees?
No.
Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.
No.
Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.
Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.
This is a new course.
New course materials will be required.
Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?
No.
Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.
This course will require access to standard SIAT computer-equipped teaching lab with appropriate software applications.
Develop an understanding of the underlying concepts of evaluation and their differences, including scientific observation, ethnography, phenomenology, and aesthetics
Learn to analyse aspects of evaluation within a design situation including the users, stakeholders, context and outcome.
Learn a range of evaluation techniques such as observation, interviews, expert reviews, use experience, modeling, and critical analysis as they apply to design.
Learn how to design and implement evaluation studies
Demonstrate ability to synthesize appropriate techniques and analysis through a series of case-stories and projects.
This course examines evaluation concepts and methods for interaction designers. Evaluation in Interaction Design is challenged by the breadth of issues to be evaluated. And so evaluation spans a range of approaches including the interpretive analysis, empirical studies, and scientific analysis. This course will enable students to design appropriate evaluation studies for a range of design situations and use experiences.
The course analyzes the range of evaluation approaches including informal evaluation, usability, field studies, heuristics, critique and discursive evaluation. Students will explore techniques for feedback including observation, interviews, expert reviews, use experience, modeling, and critical analysis. Underlying concepts of evaluation including scientific observation, ethnography, phenomenology, and aesthetics will be discussed. Students will learn how to design and implement appropriate evaluation studies for a range of ubiquitous computing environments.
Lectures and readings complement the studio assignments.
Grading
Minor Assignments 40%
Major Project 40%
Participation 20%
Text,
Resources & Materials:
Course Pack
Note: These outlines are drafts and are subject to change. Official textbook list should be consulted