New Course Proposal: Interdisciplinary Design Studio

Revision B, March 11, 2005


Calendar Information


Course Number: IAT 400-3


Course Title: Interdisciplinary Design Studio


Credit Hours: 3


Vector: 1.5:0:1.5 lecture:tutorial:lab)


Course Description:

Students work in teams or individually to develop and evaluate an artistic or product-based design addressing a complex problem. The actual design problems addressed vary from year to year and relate to current social and technological issues in society as well as students’ interests and affinities. The course covers the entire spectrum of the production process as it relates to the fine arts and design from problem definition to prototype and a broad range of perspectives including market feasibility, manufacturing, life-cycle implications, usability and social reception.


Prerequisite: Completion of 69 credits; students with credit for INTD 401, 402, 403, 404, 405 or 406 cannot take this course for further credit.


Recommended: None.


Corequisite: None.


Special Instructions: None.


Course(s) to be dropped if this course is approved: None


Rationale for Introduction of this Course

This course offers design and development of a major project that integrates the skills and concepts learned within a particular stream and prepare students for working in the real world context.


Will this be a required or elective course in the curriculum; probable enrolment when offered?

This will be a 4th year studio course available to students in New Media Environments Stream, the Performance and Media Arts Stream and the Interaction Design Stream


Scheduling and Registration Information


Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.

2006-3, 2007-1 and annually thereafter.


Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?

Dulic, Dipaola, Silverman, Newby, Bizzocchi


Are there any proposed student fees associated with this course other than tuition fees?

No.


Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.

No.


Resource Implications


Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.


Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.

This course does not utilize library resources.


Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?

This course uses existing equipment available at SIAT.


Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.

This course utilizes computers, software and lab space already available at SIAT.


Course Outline



Courses Objectives:

In this course students will:


Rank the project ideas based on project constraints (time & budget), market potential and technical feasibility and formulate a workable project concept

Generate, prepare and produce a detailed project plan including resource allocation, timeline and milestones.

Create user scenarios that address contextual issues for the identified audience.

Prepare a strategy and gather data on prospective users and market opportunities through literature search and interviews with prospective users

Present and defend the details of the project plan.

Develop design detail, visualize and model a project concept using both mechanical and advanced digital modeling and animation techniques.

Test a concept, conduct user evaluations and solicit feedback

Evaluate and assess both positive and negative features of the current product idea from the user feedback

Revise product development strategy and plan of action for prototyping and field testing including to include: Performance concerns; Technical issues; Ergonomic and human factors issues; Budget; Manpower and expertise allocation; Additional resources

Plan and produce a proof of concept prototype for both hardware and software elements.

Plan, organize and coordinate and run user trials for the new product

Develop a comprehensive presentation to communicate the breadth and depth of the project

Delivery Method: Studio Lab (SL)


Mixed Collaborative (MC). In this course delivery model, collaborative students engage in face-to-face class one week and asynchronous conferencing the next week.



Learning Activities and Evaluation

Web Presentation: 1.0 hr.

Online Conferencing: 1.0 hr.

Offline Reading: 1.5 hrs.

Face-to-Face: 1.5 hrs.

Assignments & Project: 3.0 hrs

Total Student Hours: 8.0 hrs


Evaluation:

Participation: 20%


Assignments: 20%

Presentation: 20%

Documentation 20%

Portfolio Project 20%

Texts, Resources & Materials

Computer lab, Sensors, Digital Cameras


Platform Requirements: None


NOTE: these outlines are drafts and are subject to change. Official textbook list should be consulted.