March 14, 2005
Revision C
Calendar Information
Course Number: IAT 443-3
Course Title: Image, Sound and Motion Design Studio
Credit Hours: 3
Vector: 2:0:2 (lecture:tutorial:lab)
Course Description:
An intermediate level investigation of interactivity explored through media, in the context of current display technologies relevant to Interactive Arts and Design. Examines the computational and compositional structures related to image, sound and video, including 3D animation. Students explore real-time interaction and representation within a range of display scales ranging from cell phone, PDA to larger scale displays such as CAVE environments. Students will design, produce and critically appraise works within responsive interactive environments. Project context could vary from mobile locative media to immersive VR spaces.
Prerequisite: Completion of 48 credits, including IAT 242 and IAT 301.
Recommended:
Corequisite: None.
Special Instructions: None.
Course(s) to be dropped if this course is approved: None
Rationale for Introduction of this Course
This course offers intermediate skill and conceptual strategies of interactive media in the context of current display technologies relevant to Interactive Arts and Design. Explores computational and compositional media design, installation and post-production for NME, SIAT, SCA and other interested students.
Will this be a required or elective course in the curriculum; probable enrolment when offered?
This will be one of a choice of several required courses for Upper Division NME; enrolment estimated at 60 per year.
Scheduling and Registration Information
Indicate Semester and Year this course would be first offered and planned frequency of offering thereafter.
2005-3 and annually thereafter.
Which of your present CFL faculty have the expertise to offer this course? Will the course be taught by sessional or limited term faculty?
Bizzocchi, Schiphorst, Dulic, Dipaola, Newby
Are there any proposed student fees associated with this course other than tuition fees?
No.
Is this course considered a `duplicate' of any current or prior course under the University's duplicate course policy? Specify, as appropriate.
No.
Resource Implications
Note: Senate has approved (S.93-11) that no new course should be approved by Senate until funding has been committed for necessary library materials. Each new course proposal must be accompanied by a library report and, if appropriate, confirmation that funding arrangements have been addressed.
Provide details on how existing instructional resources will be redistributed to accommodate this new course. For instance, will another course be eliminated or will the frequency of offering of other courses be reduced; are there changes in pedagogical style or class sizes that allow for this additional course offering.
This course does not require library resources.
Does the course require specialized space or equipment not readily available in the department or university, and if so, how will these resources be provided?
This course uses existing digital cameras.
Does this course require computing resources (e.g. hardware, software, network wiring, use of computer laboratory space) and if so, describe how they will be provided.
This course uses computers, software and lab space already available at SIAT.
Course Outline
2005/2006 Academic Year
Courses Objectives:
In this course students will:
Develop strategies for designing interactive and navigational structures of media that make use of a range of display technologies,
Develop design knowledge related to display scale, resolution, mobility and interaction.
Explore issues of composition, navigation, networking and representation in a range of display resolutions: ranging from cell phones, PDAs to larger display surfaces such as Smartboard technologies, Fake-Space multiple screen display areas, and other specialized large scale display surfaces.
Further develop their communicative and artistic expression through the interactivity of image, sound and motion
Explore several interactive techniques of media analysis as well as the camera-based motion tracking system.
Develop flexible editing and data base engines that can be driven by sensor-based interfaces.
Gain theoretical, historical and cultural perspectives through the use of interactive construction of media
Delivery Method: Studio Lab (SL)
Learning Activities and Evaluation
Activities:
Required readings 1.5 hours
Lecture / Screenings 2 hours
Workshop 2 hours
Exercises/Assignments 1 hours
Research and development for final project 1.5 hour
Total 8 hours
Evaluation:
Research Report 40%
Portfolio Project 40%
Participation 20%
Texts, Resources & Materials
Course Pack
Platform Requirements: None
NOTE: these outlines are drafts and are subject to change. Official textbook list should be consulted.